My Contributions
- Part of the team from the pre-production prototype all the way to release.
- Held team-wide playtests, then documented and maintained the feedback.
- Designed the minigolf levels.
- Balanced the physics of each sport to scale with the space available.
- Worked closely with machine learning to make bots that play at different difficulties.
- Created minigames and set up the campaign mode.
- Balanced the campaign and the minigames.
- Helped design the UX and UI of all menus and the flow of the sports.
- Worked with a concept artist on a colorful cast of characters, each designed to fit the superpowered effect they use in their signature sport.